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How to start

  • Choose one participant to serve as the Product Manager (PM) and the remaining participants will be designated as VR Developers.

  • The PM defines the context of VR application including its intended use and environment. Next, identify the target audience and the key objectives of the application.

  • The PM plays the tutorial video on the website. Introduce the team to the game’s rule, key terms and AI technologies in VR development by reviewing the Card Library together.

  • Shuffle all cards. The PM draws one card from the Accessibility pools. Each VR Developer draws two AI Tools card.

  • The PM announces the task and VR Developers use  their AI Tools cards to design a feature or application that addresses the accessibility issue. They present their design, highlighting the benefits their strategy. 

    The PM critiques the VR Developers' designs, highlighting potential limitations and areas for improvement.

  • All cards, except the Accessibility card, are returned to their pools. The role of the PM rotates to the next player for a new round (back to step 1).

    Note: AI tool implementation is optional in this game. We encourage innovative, non-AI solutions to creatively address accessibility challenges.

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